Friday, December 07, 2007

Progress Update


It's been a tense one today. I finish work for the year tomorrow (to work on my thesis). This afternoon, I was three days behind schedule. This evening has been intense. With a good codebase you can work wonders though ;)
I need to wake up tomorrow, finish the DSP for Ultimate-D (just some tweaking), do final builds, do final alpha tests, and then I can ship MultiLimit, MaxLimit and Ultimate-D to beta. Wooh.
It's been painful, like it always is.
Looks like a release early next year is fairly plausible... so we're on track! :)
I am, however, not on track for the 80s party I am attending tomorrow evening. I should have my hair dyed by now (I am going as Hannibal from the A-Team. For the cigars, basically.).

Weird. These plugins are actually alive. How exciting!
I mentioned about the Analogue Clip being pretty groovy.
MultiLimit imparts an almost magical bigness to things. When I finish my first pop album, it'll be mastered with that. MaxLimit (especially since I added in the delay-compensation stuff) works very nicely even on tracks/busses in a session. Very groovy.
Ultimate-D is probably the least exciting plugin I've ever worked on, but if you need really really really good dither, then you probably could get quite excited about it.

However, something it's VERY easy (for me) to get excited about is that we WON AN AWARD FOR TBK3!
How cool is that?!? (more details to follow...)



Monday, December 03, 2007

BanPiracy, Waves and iLok


I was reading this earlier:

I found myself wondering the following:

What need is there for Banpiracy?

Waves plugins are iLok protected, and iLok hasn't been cracked, right?

Any ideas anyone?

Saturday, December 01, 2007

Plans and Reality


Today I got a healthy dose of how well things can turn out, when plans turn into reality.

So, you might have seen somewhere, we said we'd have an analogue clip on MaxLimit / MultiLimit?

Well, as of this evening, those two are now feature complete... there's polishing and optimising to do yet, but really not more than another day's worth of work, and they'll go to beta (Did I mention that StereoTools is in beta now? :D:D:D).

Now, as you also might recall, I'm striving for a PhD in nonlinear system theory, which means when I say "analogue clip", it really does actually have to be an analogue clip.
Following on with my current theme of making everything sound much simpler than it really is, the only difference between an analogue and a digital clip is the aliasing. Granted, most people claim to have alias-free clipping, and I'm sure that some do, I just haven't been given a copy of them. However, we needed 16 odd orders (a clip is symmetric, so there IS no even order distortion. None. I promise.), and it had to be alias free. I have some tricks for this, so I coded it up, and WOW.

Now, +obviously+ it's not for everything. I mean, you don't clip an acoustic recording, that would just be plain weird. But you do clip dancey stuff. And when you do, with this, BAD THINGS HAPPEN. This is, I think, almost a better reaction than I got from people with TBK3. And that was pretty silly. Perhaps I will post a clip.... of the clip ;)